GameFi projects with assets on-chain
On-chain and off-chain hybrid architecture
Project Background and Challenges
The client is the game team, hoping to turn in-game assets into NFTs and introduce the token economy, but cannot sacrifice the game's operational smoothness.
The challenge lies in the structural trade-offs:If all high-frequency in-game operations are on-chain, latency and gas costs are unacceptable. We designed a hybrid architecture of off-chain high-frequency operations + on-chain asset ownership confirmation, as well as a dual-token economic model, making player assets truly ownable and tradable, while providing a gameplay experience close to traditional games.
The scope we undertake
In-game assets are NFT-ized, with dual token economic systems, on-chain confirmation contracts, off-chain game service integration, and asset markets.
Technology stack




Key technical decisions
Delivery Success (Desensitization)
Teams and cycles
The total cycle is about 25 days, involving 6 people, and progressing in four phases:
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